![]() ![]() We get to see his side of the deal before switching control to Fiona, a Pandoran con artist that just so happens to be involved in some shady dealings with a Hyperion official that is willing to buy a vault key for a sizeable stack of cash. However, an opportunity arises when their conversation is interrupted by a call that mentions a powerful artifact in form of a vault key, information that Rhys then uses to make a plan that will both screw his new superior and guarantee him the promotion he so desperately desires. Meet the protagonists of the story: Rhys, a Hyperion employee, is the first character we take control over and he is currently on the way to the office of his superior to receive a well-deserved promotion only to find his main rival in the chair who tells him that he can spend the rest of his corporate life cleaning floors. So, here is my experience with “Tales from the Borderlands” and yes, this article does contain spoilers! Episode 1: A Zer0-sum game Granted, knowing the story of this game is not critical to anything that happens in “Borderlands 3”, but as it is so often the case with those kinds of easter eggs and additional information snippets, it is nice to know them to get a little extra enjoyment out of connecting the dots. So, what changed my opinion? Well, I felt that I cannot cover all of the “Borderlands” games and then simply leave one title out that seems to be canonical, since we meet some of the people from “Tales from the Borderlands” during the story of “Borderlands 3”. Instead, we get a story in the “Borderlands” universe that features rather “normal” people, and while we get to see some of the named characters from earlier installments, the gameplay boils down to looking around and picking dialog options in the slower parts of the gameplay, while the action scenes are entirely constructed with the usage of Quick-Time-Events and boy, do I hate those QTEs with a passion. The game is very different from what we are used to in the “Borderlands” franchise since the game does not feature any of the game mechanics we know and love from the Looter-Shooter madness. I have a confession to make: Originally, I did not want to cover “Tales from the Borderlands” at all.
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